Blood Seeking Warhammer in Classic 1.9 and Classic 2.7
Blood Seeking Warhammer changes from AION Classic 1.9 to Classic 2.7: Faction All to Both factions, Accuracy +498 in Classic 1.9 only, Magic accuracy +202 in Classic 1.9 only, Magic boost +450 in Classic 1.9 only, Parry +499 in Classic 1.9 only, Crit strike +10 in Classic 1.9 only, Min damages +89 in Classic 1.9 only, Max damages +135 in Classic 1.9 only.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Faction | All | Both factions |
| Accuracy | +498 | |
| Magic accuracy | +202 | |
| Magic boost | +450 | |
| Parry | +499 | |
| Crit strike | +10 | |
| Min damages | +89 | |
| Max damages | +135 |
Classic 1.9Open entry
Blood Seeking Warhammer
Lv 28Heroic
- Price
- 191,950 kinah
- Damage
- 89–135
- Accuracy
- 498
- Magic accuracy
- 202
- Magic boost
- 450
- Parry
- 499
- Crit strike
- 10
- Crit strike
- 28
- HP
- 145
Classic 1.9
Classic 2.7Open entry
Blood Seeking Warhammer
Lv 28MaceHeroic
- Price
- 191,950 kinah
- Manastone slots
- 4
- Damage
- 89–135
- Maximum strikes
- 3
- Attack range
- 1.5 m
- Attack speed
- 1.5 s
- Magic accuracy
- 202
- Crit strike
- 10
- Accuracy
- 498
- Parry
- 499
- Magic boost
- 450
- Crit strike
- 28
- HP
- 145
Classic 2.7