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AION Classic 5.0 new dungeons guide

Update 5.0 adds four dungeons and a tutorial instance called Land of Shadows. Every new dungeon allows one entry per day and resets at 9 AM server time. Extra entry scrolls are sold for Kinah by Dungeoninerk.

The four dungeons at a glance

DungeonPlayersFrom levelEntrance
Sunayaka’s Treasure Chamber660Tiamaranta Mesa
Arena of Fate160The Arena of Fate Abyss Rift in Sanctum and Pandaemonium
Secret of the Cube Trial665The Unknown Rift in Tiamaranta Mesa (Somnium and Nornir)
Tiamat’s Sanctuary665The dimensional rift in the centre of the Balic Treasury

Sunayaka’s Treasure Chamber

A six player instance for level 60 and above, entered from Tiamaranta Mesa. When the boss summons illusion gate monsters, either a physical or a magical unit appears. If the boss falls below 50 percent HP, the Golden Vault reward can be collected after 10 minutes.

Arena of Fate

A solo fight against Inferneos for level 60 and above. The entrance is the Arena of Fate Abyss Rift in Sanctum and Pandaemonium.

  • You wait one minute after entering. Interacting with the inner door starts the fight at once.
  • The skills Remove Shock I, Remove Shock II and Remove Shock - Tornado are disabled.
  • The instance ends after 3 minutes or when you die.
  • Your score follows the damage you deal to Inferneos, weighted differently for each class, and it is recorded on a leaderboard.
  • The reward depends on your final rank and includes large amounts of experience and Forgotten Memory Fragments.

Secret of the Cube Trial

A six player trial for level 65 and above. The portal Entry: Secret of the Cube Trial stands at the Unknown Rift in Tiamaranta Mesa (Somnium and Nornir). The instance starts when you enter the central circular area and lasts 5 minutes.

  • Attacking the Infinity Cube, or its HP reaching certain thresholds, makes cube fragments appear. Interacting with a fragment may give one Infinity Cube Fragment.
  • Handing enough Infinity Cube Fragments to Vindachinerk's Phantom makes a reward cube appear above the central area. Defeating the Infinity Cube makes one appear too.
  • When the Infinity Cube is defeated, or 5 minutes after the start, the central area becomes a flight zone and the rewards of the cube can be claimed.
Reward cubeStandard rewardAdditional reward, with a chance
Border-Crossing CubeSacred Cube Fragments Chest, Mysterious Cube Crystals and Noble Infinity Cube Relic ChestNone
Time-Bending CubeEternal Tribunal weapon and Mysterious Cube CrystalsEternal Dusk weapon and Iridescent Infinity Cube Relic Chest
Space-Twisting CubeEternal Tribunal weapon and Mysterious Cube CrystalsEternal Dusk weapon and Common Infinity Cube Relic Chest

Enough Mysterious Cube Crystals assemble into a Mysterious Cube. Opening it can give a Medal, a Holy Medal or Vindachinerk’s Sparkling Earring.

Tiamat’s Sanctuary

A six player instance for level 65 and above, entered through the dimensional rift in the centre of the Balic Treasury. It drops the new Raging Dragon Lord's weapons, the extendable Rage-Twisted Dragon Lord's weapons, Tiamat's armour, Rampaging Tiamat's armour, the offence-focused Raging Dragon Lord’s Earring and the Perfect Skill Book Chest (level 65). Other rewards include Commodore's and Fortress Guardian accessories, Enchantment Stones, godstones, manastones and refinement stones.

  • Treasure chests from named monsters on levels 1 to 4 open only when a minimum number of players are present. When a reward chest drops, every party member can receive it.
  • The chests tied to Shaborkan, Terath, Tahabata and Tiamat can be reopened with Kinah up to five times. Each retry costs more than the last.
  • Each level has special missions that give an additional reward when completed.
  • A Dragon Lord Secret Chest hides in certain areas. Attacking it can upgrade it to a higher grade, and a higher grade pays better.

Raging Dragon Lord's weapons. Reward chests in the Tiamat zone on level 4 have a small chance to hold a finished weapon. A special material from those chests also allows a chance-based craft at Siel's Anvil, and a failed attempt gives guarantee points. Materials that bosses on floors 1 to 3 and the chests on floor 4 drop with a 100 percent chance allow guaranteed crafting, in large quantities.

You can also upgrade a +15 Derelict, Oblivion or Battle-Seasoned weapon with the special material and Enchantment Stones. Success gives a +15 Raging Dragon Lord's weapon that keeps its enchantment level, manastones, godstones and skill allocation. On failure only the enhancement materials are lost.

Armour. Tiamat's armour and Rampaging Tiamat's armour drop at random from the reward chests of all named bosses. Their stats are slightly higher than the Commodore's armour and the Battle-Hardened armour in some areas, and they allow PvE bonus damage skills to be re-rolled. Rampaging Tiamat's armour can also be crafted with guaranteed crafting from the same 100 percent materials.

Land of Shadows and other instance changes

Dungeoninerk sells time-limited entry scrolls for Kinah. Each lasts 7 days and has a weekly purchase limit per character.

Entry scrollWeekly limit
Wall of Lament10
Phaestos’ Disc3
Beast Rival War10
Labyrinth of Echoes10
Dokkaebi Realm10
Iron Citadel10
Sunayaka’s Treasure Chamber10
Arena of Fate10
Secret of the Cube Trial10
Additional Dungeon Ticket Selection Box21

Common questions

When do the new dungeons reset? Every day at 9 AM server time, with one entry per day.

Which new dungeon can I play alone? Arena of Fate. The other three are for six players.

Where does the Arena of Fate score go? It is recorded on a leaderboard, and your final rank decides the reward.

Can I buy more entries? Yes. Dungeoninerk sells 7 day entry scrolls for Kinah, with a weekly limit for each dungeon.