Bakarma’s Warhammer in Classic 1.9 and Classic 2.7
Bakarma’s Warhammer changes from AION Classic 1.9 to Classic 2.7: Name Bakarma’s Warhammer to Commander Bakarma's Warhammer, Faction All to Both factions, Accuracy +854 in Classic 1.9 only, Magic accuracy +340 in Classic 1.9 only, Magic boost +720 in Classic 1.9 only, Parry +736 in Classic 1.9 only, Crit strike +10 in Classic 1.9 only, Min damages +144 in Classic 1.9 only, Max damages +216 in Classic 1.9 only.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Name | Bakarma’s Warhammer | Commander Bakarma's Warhammer |
| Faction | All | Both factions |
| Accuracy | +854 | |
| Magic accuracy | +340 | |
| Magic boost | +720 | |
| Parry | +736 | |
| Crit strike | +10 | |
| Min damages | +144 | |
| Max damages | +216 |
Classic 1.9Open entry
Bakarma’s Warhammer
Lv 50Fabled
- Price
- 1,089,050 kinah
- Damage
- 144–216
- Accuracy
- 854
- Magic accuracy
- 340
- Magic boost
- 720
- Parry
- 736
- Crit strike
- 10
- HP
- 264
- Magic accuracy
- 52
- Magic boost
- 66
Classic 1.9
Classic 2.7Open entry
Commander Bakarma's Warhammer
Lv 50MaceFabled
- Price
- 1,089,050 kinah
- Manastone slots
- 5
- Damage
- 144–216
- Maximum strikes
- 3
- Attack range
- 1.5 m
- Attack speed
- 1.5 s
- Magic accuracy
- 340
- Crit strike
- 10
- Accuracy
- 854
- Parry
- 736
- Magic boost
- 720
- HP
- 264
- Magic accuracy
- 52
- Magic boost
- 66
- Tradable for
- 10 min
Classic 2.7