Commander's Warhammer in Classic 1.9 and Classic 2.7
Commander's Warhammer changes from AION Classic 1.9 to Classic 2.7: Faction All to Both factions, Accuracy +352 in Classic 1.9 only, Magic accuracy +146 in Classic 1.9 only, Magic boost +340 in Classic 1.9 only, Parry +401 in Classic 1.9 only, Crit strike +10 in Classic 1.9 only, Min damages +68 in Classic 1.9 only, Max damages +102 in Classic 1.9 only.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Faction | All | Both factions |
| Accuracy | +352 | |
| Magic accuracy | +146 | |
| Magic boost | +340 | |
| Parry | +401 | |
| Crit strike | +10 | |
| Min damages | +68 | |
| Max damages | +102 |
Classic 1.9Open entry
Commander's Warhammer
Lv 20Superior
- Price
- 39,100 kinah
- Damage
- 68–102
- Accuracy
- 352
- Magic accuracy
- 146
- Magic boost
- 340
- Parry
- 401
- Crit strike
- 10
- Crit strike
- 18
- Magic boost
- 22
Classic 1.9
Classic 2.7Open entry
Commander's Warhammer
Lv 20MaceSuperior
- Price
- 39,100 kinah
- Manastone slots
- 3
- Damage
- 68–102
- Maximum strikes
- 3
- Attack range
- 1.5 m
- Attack speed
- 1.5 s
- Magic accuracy
- 146
- Crit strike
- 10
- Accuracy
- 352
- Parry
- 401
- Magic boost
- 340
- Crit strike
- 18
- Magic boost
- 22
Classic 2.7