Fatal Stave in Classic 1.9 and Classic 2.7
Fatal Stave changes from AION Classic 1.9 to Classic 2.7: Faction All to Both factions, Accuracy +801 in Classic 1.9 only, Magic accuracy +360 in Classic 1.9 only, Magic boost +720 in Classic 1.9 only, Parry +741 in Classic 1.9 only, Crit strike +60 in Classic 1.9 only, Min damages +180 in Classic 1.9 only, Max damages +272 in Classic 1.9 only.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Faction | All | Both factions |
| Accuracy | +801 | |
| Magic accuracy | +360 | |
| Magic boost | +720 | |
| Parry | +741 | |
| Crit strike | +60 | |
| Min damages | +180 | |
| Max damages | +272 |
Classic 1.9Open entry
Fatal Stave
Lv 46Fabled
- Price
- 3,880,500 kinah
- Damage
- 180–272
- Accuracy
- 801
- Magic accuracy
- 360
- Magic boost
- 720
- Parry
- 741
- Crit strike
- 60
- Attack
- 28
- Crit strike
- 49
- Accuracy
- 110
Classic 1.9
Classic 2.7Open entry
Fatal Stave
Lv 46StaffFabled
- Price
- 3,880,500 kinah
- Manastone slots
- 5
- Damage
- 180–272
- Maximum strikes
- 3
- Attack range
- 2 m
- Attack speed
- 2 s
- Magic accuracy
- 360
- Crit strike
- 60
- Accuracy
- 801
- Parry
- 741
- Magic boost
- 720
- Attack
- 28
- Crit strike
- 49
- Accuracy
- 110
Classic 2.7