Jeshuchi's Warhammer in Classic 1.9 and Classic 2.7
Jeshuchi's Warhammer changes from AION Classic 1.9 to Classic 2.7: Faction All to Both factions, Accuracy +814 in Classic 1.9 only, Magic accuracy +324 in Classic 1.9 only, Magic boost +690 in Classic 1.9 only, Parry +709 in Classic 1.9 only, Crit strike +10 in Classic 1.9 only, Min damages +137 in Classic 1.9 only, Max damages +207 in Classic 1.9 only.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Faction | All | Both factions |
| Accuracy | +814 | |
| Magic accuracy | +324 | |
| Magic boost | +690 | |
| Parry | +709 | |
| Crit strike | +10 | |
| Min damages | +137 | |
| Max damages | +207 |
Classic 1.9Open entry
Jeshuchi's Warhammer
Lv 47Fabled
- Price
- 3,911,700 kinah
- Damage
- 137–207
- Accuracy
- 814
- Magic accuracy
- 324
- Magic boost
- 690
- Parry
- 709
- Crit strike
- 10
- Attack
- 28
- Crit strike
- 53
- Attack speed
- -19%
Extends when attacking.
Classic 1.9
Classic 2.7Open entry
Jeshuchi's Warhammer
Lv 47MaceFabled
- Price
- 3,911,700 kinah
- Manastone slots
- 5
- Damage
- 137–207
- Maximum strikes
- 3
- Attack range
- 4 m
- Attack speed
- 1.5 s
- Magic accuracy
- 324
- Crit strike
- 10
- Accuracy
- 814
- Parry
- 709
- Magic boost
- 690
- Attack
- 28
- Crit strike
- 53
- Attack speed
- -19%
Extends when attacking.
Classic 2.7