Explosive Trap in Classic 1.9 and Classic 2.7
Explosive Trap changes from AION Classic 1.9 to Classic 2.7: Level 12 to 50.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Level | 12 | 50 |
Classic 1.9Open entry
Explosive Trap
Lv 12
- HP
- 1,115
- MP
- 335
- Experience
- 1,541
- Block
- 28
- Parry
- 28
- Mdef
- 28
- Physical defence
- 28
- Crit
- 28
- Power
- 28
- Evasion
- 28
- Accuracy
- 28
- Magic accuracy
- 28
- Walk speed
- 0 m/s
- Run speed
- 0 m/s
- Combat run speed
- 0 m/s
- Flight speed
- 0
Classic 1.9
Classic 2.7Open entry
Explosive Trap
Lv 50
- HP
- 1,139
- Experience
- 1,541
- Physical defence
- 1,080
- Magic resist
- 1,118
- Power
- 630
- Evasion
- 1,118
- Accuracy
- 1,230
Classic 2.7