Water Energy in Classic 1.9 and Classic 2.7
Water Energy changes from AION Classic 1.9 to Classic 2.7: Level 31 to 36.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Level | 31 | 36 |
Classic 1.9Open entry
Water Energy
Lv 31Magicalmonster
- HP
- 1
- MP
- 1
- Experience
- 13,157
- Block
- 56
- Parry
- 56
- Mdef
- 56
- Physical defence
- 56
- Crit
- 56
- Power
- 56
- Evasion
- 56
- Accuracy
- 56
- Magic accuracy
- 56
- Walk speed
- 2 m/s
- Run speed
- 10 m/s
- Combat run speed
- 10 m/s
- Flight speed
- 0
Classic 1.9
Classic 2.7Open entry
Water Energy
Lv 36MagicalmonsterJunk
- HP
- 1
- Experience
- 13,157
- Main-hand attack
- 66
- Main-hand accuracy
- 757
- Physical defence
- 700
- Magic resist
- 757
- Power
- 158
- Evasion
- 757
- Accuracy
- 800
- Walk speed
- 2 m/s
- Run speed
- 10 m/s
- Combat run speed
- 10 m/s
Classic 2.7