Cold Agrint in Classic 1.9 and Classic 2.7
Cold Agrint is unchanged between AION Classic 1.9 and Classic 2.7.
First era
Second era
Classic 1.9Open entry
Cold Agrint
Lv 40Magicalmonster
- HP
- 7,614
- MP
- 2,285
- Experience
- 20,552
- Block
- 70
- Parry
- 70
- Mdef
- 70
- Physical defence
- 70
- Crit
- 70
- Power
- 70
- Evasion
- 70
- Accuracy
- 70
- Magic accuracy
- 70
- Walk speed
- 0.5 m/s
- Run speed
- 7 m/s
- Combat run speed
- 5.5 m/s
- Flight speed
- 0
Classic 1.9
Classic 2.7Open entry
Cold Agrint
Lv 40Magicalmonster
- HP
- 7,794
- Experience
- 20,552
- Main-hand attack
- 375
- Main-hand accuracy
- 928
- Physical defence
- 880
- Magic resist
- 928
- Power
- 300
- Evasion
- 928
- Accuracy
- 920
- Walk speed
- 0.5 m/s
- Run speed
- 7 m/s
- Combat run speed
- 5.5 m/s
Classic 2.7