Dungeon Guard in Classic 1.9 and Classic 2.7
Dungeon Guard is unchanged between AION Classic 1.9 and Classic 2.7.
First era
Second era
Classic 1.9Open entry
Dungeon Guard
Lv 50Asmodian
- HP
- 920,194,412
- MP
- 276,058,324
- Experience
- 642,487,161
- Block
- 53,119
- Parry
- 53,119
- Mdef
- 53,119
- Physical defence
- 53,119
- Crit
- 53,119
- Power
- 53,119
- Evasion
- 53,119
- Accuracy
- 53,119
- Magic accuracy
- 53,119
- Walk speed
- 1.3 m/s
- Run speed
- 6 m/s
- Combat run speed
- 4.2 m/s
- Flight speed
- 0
Classic 1.9
Classic 2.7Open entry
Dungeon Guard
Lv 50Asmodian
- HP
- 5,574
- Experience
- 642,487,161
- Main-hand attack
- 515
- Main-hand accuracy
- 1,118
- Physical defence
- 1,080
- Magic resist
- 1,118
- Power
- 420
- Evasion
- 1,118
- Accuracy
- 1,230
- Walk speed
- 1.3 m/s
- Run speed
- 6 m/s
- Combat run speed
- 4.2 m/s
Classic 2.7