Fire Energy in Classic 1.9 and Classic 2.7
Fire Energy changes from AION Classic 1.9 to Classic 2.7: Level 16 to 21.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Level | 16 | 21 |
Classic 1.9Open entry
Fire Energy
Lv 16Magicalmonster
- HP
- 1
- MP
- 1
- Experience
- 2,881
- Block
- 34
- Parry
- 34
- Mdef
- 34
- Physical defence
- 34
- Crit
- 34
- Power
- 34
- Evasion
- 34
- Accuracy
- 34
- Magic accuracy
- 34
- Walk speed
- 2 m/s
- Run speed
- 10 m/s
- Combat run speed
- 10 m/s
- Flight speed
- 0
Classic 1.9
Classic 2.7Open entry
Fire Energy
Lv 21MagicalmonsterJunk
- HP
- 1
- Experience
- 2,881
- Main-hand attack
- 24
- Main-hand accuracy
- 415
- Physical defence
- 340
- Magic resist
- 415
- Power
- 72
- Evasion
- 415
- Accuracy
- 437
- Walk speed
- 2 m/s
- Run speed
- 10 m/s
- Combat run speed
- 10 m/s
Classic 2.7