mutating rukha in Classic 1.9 and Classic 2.7
mutating rukha changes from AION Classic 1.9 to Classic 2.7: Name mutating rukha to Mutating Dragrint.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 2.7 |
|---|---|---|
| Name | mutating rukha | Mutating Dragrint |
Classic 1.9Open entry
mutating rukha
Lv 50Magicalmonster
- HP
- 93,586
- MP
- 28,076
- Experience
- 364,985
- Block
- 102
- Parry
- 102
- Mdef
- 102
- Physical defence
- 102
- Crit
- 102
- Power
- 102
- Evasion
- 102
- Accuracy
- 102
- Magic accuracy
- 102
- Walk speed
- 1.4 m/s
- Run speed
- 7 m/s
- Combat run speed
- 5.5 m/s
- Flight speed
- 0
Classic 1.9
Classic 2.7Open entry
Mutating Dragrint
Lv 50MagicalmonsterElite
- HP
- 45,444
- Experience
- 364,985
- Main-hand attack
- 772
- Main-hand accuracy
- 1,118
- Physical defence
- 1,080
- Magic resist
- 1,118
- Power
- 420
- Evasion
- 1,118
- Accuracy
- 1,230
- Walk speed
- 1.4 m/s
- Run speed
- 7 m/s
- Combat run speed
- 5.5 m/s
Classic 2.7