Absorb Vitality in Classic 1.9 and Classic 2.7
Absorb Vitality is unchanged between AION Classic 1.9 and Classic 2.7.
First era
Second era
Classic 1.9Open entry
Absorb Vitality
Lv 1ActiveMagical
Deals MP damage to targets within the area of effect, absorbs their HP and decreases their defence.
Classic 1.9
Effect
- Physical defence
- -10%
- Magic resist
- -10%
Classic 2.7Open entry
Absorb Vitality
Lv 1ActiveMagical
Deals MP damage to targets within the area of effect, absorbs their HP and decreases their defence.
Classic 2.7
Effect
- Physical defence
- -10%
- Magic resist
- -10%