Spirit Detonation Claw II in Classic 1.9 and Classic 2.7
Spirit Detonation Claw II is unchanged between AION Classic 1.9 and Classic 2.7.
First era
Second era
Classic 1.9Open entry
Spirit Detonation Claw II
Lv 2ActiveMagical
Commands the spirit to use its attack skill. Each spirit has an element-specific ranged strike skill that has a chance to cause an altered state.
Water Spirit: Causes the state of silence.
Wind Spirit: Causes the state of bleeding.
Earth Spirit: Causes the state of stun.
Fire Spirit: Causes the strike effect.
Classic 1.9
Classic 2.7Open entry
Spirit Detonation Claw II
Lv 2ActiveMagical
Commands the spirit to use its attack skill. Each spirit has an element-specific ranged strike skill that has a chance to cause an altered state.
Water Spirit: Causes the state of silence.
Wind Spirit: Causes the state of bleeding.
Earth Spirit: Causes the state of stun.
Fire Spirit: Causes the strike effect.
Classic 2.7