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Spirit Threat I in Classic 1.9 and Classic 2.7

Spirit Threat I is unchanged between AION Classic 1.9 and Classic 2.7.

First era
Second era
Classic 1.9Open entry

Spirit Threat I

Lv 1ActiveMagical

Commands the spirit to use its attack skill. Each spirit has a skill that provokes the target.

Water Spirit: Increases Enmity (weak)

Wind Spirit: Increases Enmity (weak)

Earth Spirit: Increases Enmity (medium)

Fire Spirit: Increases Enmity (strong)

Magma Spirit: Increases Enmity (strong)

Tempest Spirit: Increases Enmity (strong)

Spirit King: Increases Enmity (strong)

Classic 1.9

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions13–211–9

Taught by

ItemSkill level
Spirit Threat ISpiritmaster, Lv 13
Classic 2.7Open entry

Spirit Threat I

Lv 1ActiveMagical

Commands the spirit to use its attack skill. Each spirit has a skill that provokes the target.

Water Spirit: Increases Enmity (weak)

Wind Spirit: Increases Enmity (weak)

Earth Spirit: Increases Enmity (medium)

Fire Spirit: Increases Enmity (strong)

Magma Spirit: Increases Enmity (strong)

Tempest Spirit: Increases Enmity (strong)

Spirit King: Increases Enmity (strong)

Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions13–211–9

Taught by

ItemSkill level
Spirit Threat ISkillbook, Spiritmaster, Lv 13