Ruin Mace in Classic 1.9 and Classic 5.0
Ruin Mace changes from AION Classic 1.9 to Classic 5.0: Faction All to Both factions, Kinah 1,580,350 to 1, Accuracy +577 in Classic 1.9 only, Magic accuracy +232 in Classic 1.9 only, Magic boost +510 in Classic 1.9 only, Parry +551 in Classic 1.9 only, Crit strike +10 in Classic 1.9 only, Min damages +101 in Classic 1.9 only, Max damages +153 in Classic 1.9 only.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 5.0 |
|---|---|---|
| Faction | All | Both factions |
| Kinah | 1,580,350 | 1 |
| Accuracy | +577 | |
| Magic accuracy | +232 | |
| Magic boost | +510 | |
| Parry | +551 | |
| Crit strike | +10 | |
| Min damages | +101 | |
| Max damages | +153 |
Classic 1.9Open entry
Ruin Mace
Lv 42Common
- Price
- 1,580,350 kinah
- Damage
- 101–153
- Accuracy
- 577
- Magic accuracy
- 232
- Magic boost
- 510
- Parry
- 551
- Crit strike
- 10
- Crit strike
- 18
Classic 1.9
Classic 5.0Open entry
Ruin Mace
Lv 42MaceCommon
- Price
- 1 kinah
- Damage
- 101–153
- Maximum strikes
- 3
- Attack range
- 1.5 m
- Attack speed
- 1.5 s
- Magic accuracy
- 232
- Crit strike
- 10
- Accuracy
- 577
- Parry
- 551
- Magic boost
- 510
- Crit strike
- 18
Classic 5.0