injured sentinel in Classic 1.9 and Classic 5.0
injured sentinel changes from AION Classic 1.9 to Classic 5.0: Name injured sentinel to Injured Lepharist Sentinel.
First era
Second era
Different facts
| Fact | Classic 1.9 | Classic 5.0 |
|---|---|---|
| Name | injured sentinel | Injured Lepharist Sentinel |
Classic 1.9Open entry
injured sentinel
Lv 37Demihumanoid
- HP
- 6,159
- MP
- 1,848
- Experience
- 16,934
- Block
- 65
- Parry
- 65
- Mdef
- 65
- Physical defence
- 65
- Crit
- 65
- Power
- 65
- Evasion
- 65
- Accuracy
- 65
- Magic accuracy
- 65
- Walk speed
- 2.04 m/s
- Run speed
- 6 m/s
- Combat run speed
- 5 m/s
- Flight speed
- 0
Classic 1.9
Classic 5.0Open entry
Injured Lepharist Sentinel
<Lepharist Revolutionary>Demihumanoid
- Run speed
- 6 m/s
- Combat run speed
- 5 m/s
- Walk speed
- 2.04 m/s
Classic 5.0