The Agrint Problem in Classic 1.9 and Retail 4.9
The Agrint Problem changes from AION Classic 1.9 to Retail 4.9: Name The Agrint Problem to The Klaw Problem.
First era
Second era
Different facts
| Fact | Classic 1.9 | Retail 4.9 |
|---|---|---|
| Name | The Agrint Problem | The Klaw Problem |
Classic 1.9Open entry
The Agrint Problem
Lv 37Elyos
Classic 1.9
Requirements
- Repeats
- 200 times
- Sharing
- Cannot be shared
Rewards
- Experience
- 175,470
- Kinah
- 11,000
Retail 4.9Open entry
The Klaw Problem
Lv 37Elyos
Retail 4.9
Requirements
- Complete first
- [Group] King Klawtan
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
Rewards
- Experience
- 1,265,179
- Kinah
- 29,000
| Item | Count |
|---|---|
| Suspicious Green Sack | 4 |