injured sentinel in Classic 1.9 and Retail 7.8
injured sentinel changes from AION Classic 1.9 to Retail 7.8: Name injured sentinel to Injured Lepharist Sentinel.
First era
Second era
Different facts
| Fact | Classic 1.9 | Retail 7.8 |
|---|---|---|
| Name | injured sentinel | Injured Lepharist Sentinel |
Classic 1.9Open entry
injured sentinel
Lv 37Demihumanoid
- HP
- 6,159
- MP
- 1,848
- Experience
- 16,934
- Block
- 65
- Parry
- 65
- Mdef
- 65
- Physical defence
- 65
- Crit
- 65
- Power
- 65
- Evasion
- 65
- Accuracy
- 65
- Magic accuracy
- 65
- Walk speed
- 2.04 m/s
- Run speed
- 6 m/s
- Combat run speed
- 5 m/s
- Flight speed
- 0
Classic 1.9
Retail 7.8Open entry
Injured Lepharist Sentinel
<Lepharist Revolutionary>Lv 37Demihumanoid
- HP
- 6,159
- Experience
- 3,711
- Main-hand attack
- 336
- Main-hand accuracy
- 871
- Physical defence
- 820
- Magic resist
- 871
- Power
- 242
- Evasion
- 871
- Accuracy
- 820
Retail 7.8