Tac NCO's Divine Spaulders in Classic 2.7 and Classic 5.0
Tac NCO's Divine Spaulders changes from AION Classic 2.7 to Classic 5.0: Kinah 690,854 to 571,452, Physical defence +196 in Classic 5.0 only, Magic resist +79 in Classic 5.0 only, Evasion +130 in Classic 5.0 only, Bonus: HP +120 in Classic 5.0 only, Bonus: MP +120 in Classic 5.0 only, Bonus: Enmity boost -14% in Classic 5.0 only, Bonus: Attack +11 in Classic 5.0 only, Bonus: Healing boost +15 in Classic 5.0 only, Bonus: Concentration +10 in Classic 5.0 only.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Kinah | 690,854 | 571,452 |
| Physical defence | +196 | |
| Magic resist | +79 | |
| Evasion | +130 | |
| Bonus: HP | +120 | |
| Bonus: MP | +120 | |
| Bonus: Enmity boost | -14% | |
| Bonus: Attack | +11 | |
| Bonus: Healing boost | +15 | |
| Bonus: Concentration | +10 |
Classic 2.7Open entry
Tac NCO's Divine Spaulders
Lv 55ShouldersFabled
- Price
- 690,854 kinah
- Evasion
- 130
- Magic resist
- 79
- Physical defence
- 196
- HP
- 120
- MP
- 120
- Enmity boost
- -14%
- Attack
- 11
- Healing boost
- 15
- Concentration
- 10
- Physical critical resist
- 6
- Magical critical resist
- 3
- Charge level
- 2
- Charge price
- 60,952 kinah, then 30,480 kinah
- Burn on attack
- 2
- Burn on defence
- 24
Costs9,738 ×
Crucible Insignia
Dyeable
Classic 2.7
Classic 5.0Open entry
Tac NCO's Divine Spaulders
Lv 55Pauldrons (Chain)Fabled
- Price
- 571,452 kinah
- Physical defence
- 196
- Magic resist
- 79
- Evasion
- 130
- HP
- 120
- MP
- 120
- Enmity boost
- -14%
- Attack
- 11
- Healing boost
- 15
- Concentration
- 10
- Charge level
- 2
- Burn on attack
- 2
- Burn on defence
- 24
Costs9,738 ×
Crucible Insignia
Dyeable
Classic 5.0