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Water Energy in Classic 2.7 and Classic 5.0

Water Energy is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Water Energy

Lv 36MagicalmonsterJunk
HP
1
Experience
13,157
Main-hand attack
66
Main-hand accuracy
757
Physical defence
700
Magic resist
757
Power
158
Evasion
757
Accuracy
800
Walk speed
2 m/s
Run speed
10 m/s
Combat run speed
10 m/s
Classic 2.7
Classic 5.0Open entry

Water Energy

Magicalmonster
Run speed
10 m/s
Combat run speed
10 m/s
Walk speed
2 m/s
Classic 5.0