Cold Agrint in Classic 2.7 and Classic 5.0
Cold Agrint is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Cold Agrint
Lv 40Magicalmonster
- HP
- 7,794
- Experience
- 20,552
- Main-hand attack
- 375
- Main-hand accuracy
- 928
- Physical defence
- 880
- Magic resist
- 928
- Power
- 300
- Evasion
- 928
- Accuracy
- 920
- Walk speed
- 0.5 m/s
- Run speed
- 7 m/s
- Combat run speed
- 5.5 m/s
Classic 2.7
Classic 5.0Open entry
Cold Agrint
Magicalmonster
- Run speed
- 7 m/s
- Combat run speed
- 5.5 m/s
- Walk speed
- 0.5 m/s
Classic 5.0