weakness to magic in Classic 2.7 and Classic 5.0
weakness to magic is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
weakness to magic
Lv 1Hero
- HP
- 106
- Experience
- 104
- Main-hand attack
- 64
- Main-hand accuracy
- 187
- Physical defence
- 100
- Magic resist
- 187
- Power
- 275
- Evasion
- 187
- Accuracy
- 655
- Walk speed
- 1.5 m/s
- Run speed
- 8 m/s
- Combat run speed
- 10 m/s
Classic 2.7
Classic 5.0Open entry
weakness to magic
- Run speed
- 8 m/s
- Combat run speed
- 10 m/s
- Walk speed
- 1.5 m/s
Classic 5.0