Aggravate Mortal Wound in Classic 2.7 and Classic 5.0
Aggravate Mortal Wound is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Aggravate Mortal Wound
Lv 1ActiveMagical
Increases the chance of critical strikes.
Classic 2.7
Effect
- Crit strike
- +70%
Classic 5.0Open entry
Aggravate Mortal Wound
ActiveMagical
- Cast time
- 1 s
- Range
- 2 m
Increases the chance of critical strikes.
Classic 5.0