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Nightmare in Classic 2.7 and Classic 5.0

Nightmare is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Nightmare

Lv 1ActiveMagical

Puts targets within the area of effect to sleep, and reflects the damage you take.

Classic 2.7
Classic 5.0Open entry

Nightmare

ActiveMagical
Cast time
3 s
Range
16 m

Puts targets within the area of effect to sleep, and reflects the damage you take.

Classic 5.0