Nightmare in Classic 2.7 and Classic 5.0
Nightmare is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Nightmare
Lv 1ActiveMagical
Puts targets within the area of effect to sleep, and reflects the damage you take.
Classic 2.7
Classic 5.0Open entry
Nightmare
ActiveMagical
- Cast time
- 3 s
- Range
- 16 m
Puts targets within the area of effect to sleep, and reflects the damage you take.
Classic 5.0