Skip to content

Head Wound in Classic 2.7 and Classic 5.0

Head Wound is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Head Wound

Lv 1ActiveMagical

Prevents the target from using its skills and creates a shield around you.

Classic 2.7
Classic 5.0Open entry

Head Wound

ActiveMagical
Cast time
1 s
Range
16 m

Prevents the target from using its skills and creates a shield around you.

Classic 5.0