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Rotate in Classic 2.7 and Classic 5.0

Rotate is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Rotate

Lv 1ActivePhysical

Spins targets within the area of effect.

Classic 2.7
Classic 5.0Open entry

Rotate

ActivePhysical
Cast time
3.5 s
Range
2 m

Spins targets within the area of effect.

Classic 5.0