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Spirit Water Flow I in Classic 2.7 and Classic 5.0

Spirit Water Flow I is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Spirit Water Flow I

Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry

Spirit Water Flow I

ActiveMagical
Range
2 m

The spirit consumes 40% of its HP to deal magical water damage to up to 6 enemies within 15m of the spirit, and deals an additional 257 damage if the target is an Asmodian or a Balaur.

Classic 5.0