Spirit Water Flow II in Classic 2.7 and Classic 5.0
Spirit Water Flow II is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Spirit Water Flow II
Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry
Spirit Water Flow II
ActiveMagical
- Range
- 2 m
The spirit consumes 40% of its HP to deal magical water damage to up to 6 enemies within 15m of the spirit, and deals an additional 406 damage if the target is an Asmodian or a Balaur.
Classic 5.0