Spirit Self Destruct I Earth in Classic 2.7 and Classic 5.0
Spirit Self Destruct I Earth is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Spirit Self Destruct I Earth
Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry
Spirit Self Destruct I Earth
ActiveMagical
- Range
- 2 m
The spirit consumes 40% of its HP to deal magical earth damage to up to 6 enemies within 15m of the spirit, and deals an additional 237 damage if the target is an Elyos or a Balaur.
Classic 5.0