Spirit Water Flow IV in Classic 2.7 and Classic 5.0
Spirit Water Flow IV is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Spirit Water Flow IV
Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry
Spirit Water Flow IV
ActiveMagical
- Range
- 2 m
The spirit consumes 40% of its HP to deal magical water damage to up to 6 enemies within 15m of the spirit, and deals an additional 719 damage if the target is an Asmodian or a Balaur.
Classic 5.0