Rotate in Classic 2.7 and Classic 5.0
Rotate is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Rotate
Lv 1ActivePhysical
Spins targets within the area of effect.
Classic 2.7
Classic 5.0Open entry
Rotate
ActivePhysical
- Cast time
- 3 s
- Range
- 2 m
Spins targets within the area of effect.
Classic 5.0