Curse of Water II in Classic 2.7 and Classic 5.0
Curse of Water II is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Curse of Water II
Lv 2ActiveMagical
Classic 2.7
Effect
- Speed
- -30%
- Flight speed
- -30%
- Fire resistance
- -80
Classic 5.0Open entry
Curse of Water II
ActiveMagical
- Cooldown
- 300 s
- Range
- 25 m
- Cost
- 180 MP
Forces a target up to 25 m away to turn into a Water Spirit for –8s, strikes it with Fear and reduces its Movement Speed. If the target is a player, the duration is reduced.
Classic 5.0