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Curse of Water II in Classic 2.7 and Classic 5.0

Curse of Water II is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Curse of Water II

Lv 2ActiveMagical
Classic 2.7

Effect

Speed
-30%
Flight speed
-30%
Fire resistance
-80
Classic 5.0Open entry

Curse of Water II

ActiveMagical
Cooldown
300 s
Range
25 m
Cost
180 MP

Forces a target up to 25 m away to turn into a Water Spirit for –8s, strikes it with Fear and reduces its Movement Speed. If the target is a player, the duration is reduced.

Classic 5.0