Rise I in Classic 2.7 and Classic 5.0
Rise I is in AION Classic 5.0 only.
First era
Second era
Classic 2.7
Entry not listed
No entry is available for this era.
Classic 5.0Open entry
Rise I
Lv 1ActiveMagical
- Cooldown
- 120 s
- Range
- 1 m
- Cost
- 212 MP
Removes all your Stun, Knockdown, Stumble, Spin, and Aether’s Hold states. Increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 2000 for 7s.
Chain Skill Level 1
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Chanter | Both factions | 40 | 1 |