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Spike Trap I in Classic 2.7 and Classic 5.0

Spike Trap I is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Spike Trap I

Lv 1ActiveMagical
Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
RangerAsmodian13–211–9

Taught by

ItemSkill level
Spike Trap ISkillbook, Ranger, Lv 13
Classic 5.0Open entry

Spike Trap I

ActiveMagical
Cast time
1 s
Cooldown
20 s
Range
1 m

Sets a single trap around you. The trap lasts for , and when an enemy approaches within a 5m radius, it explodes. The opponent is unable to move and their evasion is decreased.

Level
Learned at several levels
Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
RangerLearned automaticallyAsmodian13–211–9
RangerLearned automaticallyAsmodian71–7510–14

Taught by

ItemSkill level
Spike Trap IRanger (Skill Book)
[Event] Spike Trap IRanger (Skill Book)