Spike Trap II in Classic 2.7 and Classic 5.0
Spike Trap II is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Spike Trap II
Lv 2ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Asmodian | 25–33 | 1–9 |
Taught by
| Item | Skill level |
|---|---|
Classic 5.0Open entry
Spike Trap II
ActiveMagical
- Cast time
- 1 s
- Cooldown
- 20 s
- Range
- 1 m
Sets a single trap around you. The trap lasts for , and when an enemy approaches within a 5m radius, it explodes. The opponent is unable to move and their evasion is decreased.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Asmodian | 25–33 | 1–9 |
| Ranger | Asmodian | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|