Absorb Vitality V in Classic 2.7 and Classic 5.0
Absorb Vitality V changes from AION Classic 2.7 to Classic 5.0: Level 5 to 1.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Level | 5 | 1 |
Classic 2.7Open entry
Absorb Vitality V
Lv 5ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 41 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 |
Classic 5.0Open entry
Absorb Vitality V
Lv 1ActiveMagical
- Cooldown
- 12 s
- Range
- 25 m
- Cost
- 221 MP
Deals fire damage to a target within 25m and absorbs 70% of the damage as HP and MP. Deals additional magic damage if the target is a player.
Stigma Skill
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 1 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| 1 |