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Absorb Vitality VI in Classic 2.7 and Classic 5.0

Absorb Vitality VI changes from AION Classic 2.7 to Classic 5.0: Level 6 to 1.

First era
Second era

Different facts

FactClassic 2.7Classic 5.0
Level61
Classic 2.7Open entry

Absorb Vitality VI

Lv 6ActiveMagical
Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions471

Taught by

ItemSkill level
Absorb Vitality VIStigma1
Classic 5.0Open entry

Absorb Vitality VI

Lv 1ActiveMagical
Cooldown
12 s
Range
25 m
Cost
250 MP

Deals fire damage to a target within 25m and absorbs 70% of the damage as HP and MP. Deals additional magic damage if the target is a player.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions11

Taught by

ItemSkill level
Absorb Vitality VI/IXSpiritmaster (Stigma)1
Absorb Vitality VI/IXSpiritmaster (Stigma)1