Boost Maximum MP I in Classic 2.7 and Classic 5.0
Boost Maximum MP I is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Boost Maximum MP I
Lv 1PassivePhysical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Sorcerer | Both factions | 16 | 1 |
Taught by
| Item | Skill level |
|---|---|
Effect
- MP
- +3%
Classic 5.0Open entry
Boost Maximum MP I
Lv 1PassivePhysical
Boosts MP.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Sorcerer | Both factions | 16 | 1 |
Taught by
| Item | Skill level |
|---|---|