Boost Maximum MP II in Classic 2.7 and Classic 5.0
Boost Maximum MP II changes from AION Classic 2.7 to Classic 5.0: Level 2 to 1.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Level | 2 | 1 |
Classic 2.7Open entry
Boost Maximum MP II
Lv 2PassivePhysical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Sorcerer | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
Effect
- MP
- +6%
Classic 5.0Open entry
Boost Maximum MP II
Lv 1PassivePhysical
Boosts MP.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Sorcerer | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|