Break Power II in Classic 2.7 and Classic 5.0
Break Power II changes from AION Classic 2.7 to Classic 5.0: Level 2 to 1.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Level | 2 | 1 |
Classic 2.7Open entry
Break Power II
Lv 2ActivePhysical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 40 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 |
Effect
- Attack
- -25
Classic 5.0Open entry
Break Power II
Lv 1ActivePhysical
- Cooldown
- 10 s
- Range
- 2 m
- Cost
- 61 MP
Inflicts – physical damage to the target, and reduces their Attack by 25 for 30s. During this time, your Attack increases by 25.
Deals 397 additional damage to stumbled enemies.
Stigma Skill
Higher total enchantment levels also increase physical damage. (Fabled or higher equipment only, from level 50)
Current physical damage: +
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 1 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| 1 |