Damage (points) without calculating defense in Classic 2.7 and Classic 5.0
Damage (points) without calculating defense changes from AION Classic 2.7 to Classic 5.0: Name Damage (points) without calculating defense to Damage (points) without calculating defence.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Name | Damage (points) without calculating defense | Damage (points) without calculating defence |
Classic 2.7Open entry
Damage (points) without calculating defense
Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry
Damage (points) without calculating defence
ActiveMagical
- Range
- 15 m
Classic 5.0