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Damage Ward in Classic 2.7 and Classic 5.0

Damage Ward is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Damage Ward

Lv 1ActiveMagical

Absorbs physical damage

Classic 2.7
Classic 5.0Open entry

Damage Ward

ActiveMagical
Cast time
1 s
Range
2 m

Absorbs physical damage

Classic 5.0