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Divine Justice IV in Classic 2.7 and Classic 5.0

Divine Justice IV changes from AION Classic 2.7 to Classic 5.0: Level 4 to 1.

First era
Second era

Different facts

FactClassic 2.7Classic 5.0
Level41
Classic 2.7Open entry

Divine Justice IV

Lv 4ActiveMagical
Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
TemplarBoth factions541

Taught by

ItemSkill level
Divine Justice IVStigma1
Classic 5.0Open entry

Divine Justice IV

Lv 1ActiveMagical
Cast time
0.5 s
Cooldown
60 s
Range
25 m
Cost
199 MP

Inflicts earth damage to a target within a 25m radius and stuns the target for 2s.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
TemplarBoth factions451

Taught by

ItemSkill level
Divine Justice IV/VITemplar (Stigma)1