GM's Armor in Classic 2.7 and Classic 5.0
GM's Armor changes from AION Classic 2.7 to Classic 5.0: Name GM's Armor to Divine Vitality I.
First era
Second era
Different facts
| Fact | Classic 2.7 | Classic 5.0 |
|---|---|---|
| Name | GM's Armor | Divine Vitality I |
Classic 2.7Open entry
GM's Armor
Lv 1ActiveMagical
Classic 2.7
Effect
- Attack
- +30%
- HP
- +30%
Classic 5.0Open entry
Divine Vitality I
ActiveMagical
- Cooldown
- 60 s
- Range
- 1 m
- DP cost
- 1,000
Increases Attack by 30% and HP by 30% for 30s.
Classic 5.0