Hunter's Might II in Classic 2.7 and Classic 5.0
Hunter's Might II is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Hunter's Might II
Lv 2ActiveMagical
Classic 2.7
Effect
- Attack range
- -5000
Classic 5.0Open entry
Hunter's Might II
ActiveMagical
- Cooldown
- 60 s
- Range
- 1 m
- Cost
- 165 MP
Skills used within 10s perform critical attacks until they have stacked 2 times. In addition, the Atk Range of your is reduced by 5m.
Stigma Skill
Classic 5.0