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Infernal Pain II in Classic 2.7 and Classic 5.0

Infernal Pain II changes from AION Classic 2.7 to Classic 5.0: Level 2 to 1.

First era
Second era

Different facts

FactClassic 2.7Classic 5.0
Level21
Classic 2.7Open entry

Infernal Pain II

Lv 2ActiveMagical
Classic 2.7

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions531

Taught by

ItemSkill level
Infernal Pain IIStigma1
Classic 5.0Open entry

Infernal Pain II

Lv 1ActiveMagical
Cast time
1.5 s
Cooldown
30 s
Range
25 m

Inflicts earth damage to a target within a 25m radius, and deals periodic 470 damage every 3s for 12s. Can be removed by skills that remove magical buffs or magical debuffs. Deals additional damage when the target is an NPC.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions451

Taught by

ItemSkill level
Infernal Pain II/IVSpiritmaster (Stigma)1