Pain Rune I in Classic 2.7 and Classic 5.0
Pain Rune I is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Pain Rune I
Lv 1ActiveMagical
Classic 2.7
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 13–21 | 1–9 |
Taught by
| Item | Skill level |
|---|---|
Classic 5.0Open entry
Pain Rune I
ActiveMagical
- Cooldown
- 18 s
- Range
- 10 m
- Cost
- 68 MP
Detonates the Runes carved on a target within 10m, up to runes, damaging and stunning the target.
Damage level and stunning probability vary depending on the Pattern level.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 13–21 | 1–9 |
| Assassin | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|