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Ranged Successive Smash in Classic 2.7 and Classic 5.0

Ranged Successive Smash is unchanged between AION Classic 2.7 and Classic 5.0.

First era
Second era
Classic 2.7Open entry

Ranged Successive Smash

Lv 1ActiveMagical

The targets in the area of effect have their defence further decreased.

Classic 2.7

Effect

Physical defence
-50%
Classic 5.0Open entry

Ranged Successive Smash

ActiveMagical
Cast time
1.2 s
Range
2 m

The targets in the area of effect have their defence further decreased.

Classic 5.0