Revive Health I in Classic 2.7 and Classic 5.0
Revive Health I is unchanged between AION Classic 2.7 and Classic 5.0.
First era
Second era
Classic 2.7Open entry
Revive Health I
Lv 1ActiveMagical
Classic 2.7
Classic 5.0Open entry
Revive Health I
ActiveMagical
- Cooldown
- 60 s
- Range
- 1 m
- Cost
- 11 MP
For 2m, each time you do your HP is recovered.
Classic 5.0